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Minecraft Meets Baldur's Gate

Some pretty serious weapons in a not-so-serious game.

This project is a collection of 3D models created in BlockBench, inspired by iconic weapons from Baldur’s Gate 3. Each model reflects a stylized interpretation of its in-game counterpart while embracing the blocky aesthetic suited for Minecraft's aesthetics.

Part of this work's copyright is entirely owned by Larian Studios and eligible for use under the Larian Fan Content Policy.

I began by gathering visual references directly from in-game screenshots and online wikis to study the core design elements of each weapon—such as silhouette, color palette, and key features. Because BlockBench is a low-poly, cube-based modeling tool, I had to find creative ways to simplify complex shapes while preserving the essence of each weapon.

Sword of Chaos uploaded to bg3.wiki by ShadowOake

I blocked out the models using basic forms to get proportions right. From there, I refined details and added depth using subtle layering techniques and creative use of transparency where supported. I leaned into stylized exaggeration for readability, especially on smaller models like Crimson Mischief. Texturing was done directly in BlockBench using hand-painted techniques and custom palettes that reflect each weapon’s personality.

Throughout the process, I balanced fidelity to the original game with creative interpretation. My goal was not to copy exactly, but to translate these legendary weapons into a form that would feel right at home in a fantasy RPG Minecraft mod.

Part of this work's copyright is entirely owned by Larian Studios and eligible for use under the Larian Fan Content Policy.
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